I've been fiddling with pixel art since I first started working with Blades of Avernum. Over time, I went from just editing existing sprites to making some of my own, with a few other projects along the way.
Blades of Avernum
Luckily, I did finally make some half-decent sprites for Blades of Avernum. The best piece I ever made was a full set of trees, featuring fully-foliated and bare-branch versions.
The Pathfinder RPG system has a number of iconic characters in its core rulebooks, generally with one representing each class. On a lark I decided to work on my pixel-pushing skills by making sprites for each of them. Of course, this was too simple of a challenge. Not enough constraints! To that end, I gave myself three semi-arbitrary rules for this project:
- Each sprite must be 32 x 32 pixels.
- Each sprite cannot use more than 16 colors.
- It has to actually look something like the original.
Game Jam Sprites
Back at the April 2012 St. Louis Game Jam, our team lacked an actual artist. So, I took over for what I could, making sprites for a fairly ludicrous game involving crooked mall cops, dwarf-tossing, and a morbidly obese man in a Batman costume dangling from a crane.
...sleep deprivation might have been an issue for us.
A rail-thin cop
An evil segway-riding mall cop
A short cop inspired loosely by Eric Cartman
Overweight Batman (crane not included)